Clickbait that I'm glad I clicked on. Simple controls yet awesome level design! Not frustratingly hard, but tough enough to keep you engaged. Those ending "visuals" made the experience worthwhile 👌
Clickbait that I'm glad I clicked on. Simple controls yet awesome level design! Not frustratingly hard, but tough enough to keep you engaged. Those ending "visuals" made the experience worthwhile 👌
Strangely ominous, I was expecting a darker turn... but those were some fun puzzles! Awesome job, love the adorable little music track by the way.
Frustrating, as promised
Way too finicky. The Tetris section was a spot of genius, though. Not enough to save all-too-annoying gameplay mechanics.
Aqua Sluggish
It looks like Metal Slug, but it sure doesn't feel like Metal Slug.
The wonky landscape is hard to navigate, and when enemies fire, it's often directly in your face and impossible to dodge. Everything needs to be broadened out and the challenge should stem from strategic warfare with the enemies rather than mindless warfare with the ground.
Awesome
Spell time!
... Nevermind!
Awesome
Dad is one of the greatest all-time video game characters.
Could be better
Great animations and all, but the puzzles had absolutely no rhyme or reason. It was like watching movie except you had to randomly guess which part was supposed to happen next. Not too much fun.
Awesome game!
Top-notch music, gameplay, and art. I really loved the way you fit a "final battle" into a puzzle game like this, and I can't wait for Part 2!
What's all the raving about?
This game was just a minor irritation. The story didn't engage me on any level and each stage was just figuring out a new annoying way to spin your mouse.
So cool!
I love the way the intro and the li'l cutscenes are integrated right into the game. It's hard to apply the term "game as art" to a creation so short, but it really is relevant here. A really fun, cute, and pretty game.
Hi!
Age 36
Game Developer
Joined on 2/4/09